Dungeon Builder

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The Dungeon Builder in Dream's Reach allows you to create your own dungeons and share them online.

Placing Rooms

The Entrance to the Dungeon is in the middle of the bottom row. Just above the Image of the Dungeon Entrance.

Whenever you place a Room on the grid, the Dungeon will automatically create a path between any adjacent rooms.

For a Dungeon to be considered Verifiable it will need a Treasure Room somewhere that players can get to.

Room Filters

We have over 100 different starting rooms to choose from and more on the way. Here are a few different ways of filtering them

There are four rooms Sizes.

  • 1x1
  • 1x2
  • 2x1
  • 2x2

Rooms can have different Contents in them as well

  • Empty - No enemies or puzzles by default but there are customization options.
  • Combat - Will spawn enemies on a patrol. You can customize the Type, Size and Number of enemies or leave it random
  • Puzzle - you can select one of our Pre-made Dungeon Puzzle rooms. Players must solve the puzzle to open the doors to the room
  • Boss - A big boss fight. these will be coming in a later release
  • Treasure - A room with a treasure chest. A dungeon must have a treasure for it to be considered Complete
  • Custom - Custom Rooms you've built with out Puzzle Builder
  • Special - Currently only the Shop exists as a special room, more are on the way

Rooms also have different Shapes as well.

  • Square - A standard room
  • Rounded - Tapered corners
  • Hallways - Tighter corridors
  • Holes - Holes in the floor
  • Gaps - Gaps that players will have to jump over
  • Fragile Floors - Floors that shake and crumbed after a player walks on them
  • Destructible floors - Floors that Shatter when hit by an explosive shot from a Tower or a Berken
  • River - A room that has a river flowing through it
  • Pool - A room that has a deep pool (Not in Early Access)
  • Puddles - A room with Puddles and Water fountains
  • Flooded - A room that's been flooded and slows your movement
  • Lava - a room with lava flowing through it

Customizing Rooms

There are many options to customize the rooms you place

  • Key - Does the Room Spawn a Key that can be used to open locked doors
  • Lock - Are the Doors to this Room Locked
  • Block Switch - Does this room contain a Block Switch
  • Warp - Does this room contain a Warp point
  • Tower - Is there a tower in this room
  • Enemy Type - (Combat Only) - what kind of enemy spawns in this room
  • Combat Length - (Combat Only) - how long/how many enemies are spawned for this combat
  • Enemy Size - (Combat Only) - how big are the enemies in this combat

Verifying a Dungeon

To Verify your Dungeon you'll need to play though it and use the Warp in the Treasure Room. Once you've done that the Dungeon will be flagged as Verified and you can save it and Upload it to share with friends.